devices: pool-of-spaces model — drop lane, per-relay direction

A parking lot is one pool of spaces with a flexible set of entry/exit
points — no "lane". Direction is a property of each RELAY inside an access
controller; readers/cameras bind to a controller relay and inherit it.

Schema:
- drop `lane` from ledger_events, device_events, sessions
- rename lane_devices -> devices (no lane/direction columns)
- access config.relays=[{relay,direction,button?}]; reader/camera
  config.controllerId+relay binding
- fresh 0000_baseline migration (history reset; dev data was throwaway)

Signed ledger:
- remove `lane` from canonicalize(); bump signer keyId sw-hmac-v1 -> v2
  (v1 events won't verify under v2 — intentional, gated per-event by keyId)

Server:
- new device-resolve.ts (replaces lane-map.ts): relayForButton,
  relayForDevice, firstRelayByDirection, devicesByDirection
- entry-flow: button terminal -> its relay; exit/permit: reader's bound
  relay; dispatcher resolves the bound relay + inherited direction
- camera snapshots fire by direction site-wide, async, never block open
- DeviceConfig widened to nested JSON for relays[]

Web:
- wizard: no lane selector; add controllers (relay map + entry-button
  terminal) first, then bind readers/cameras/printers to a controller relay

Wiki: new entry-exit-points.md (replaces lane-direction); reworked
entry-exit-readers, parking-session, first-run-setup, device-registry,
append-only-event-chain, device-events; removed stale lane/LaneMap mentions.
This commit is contained in:
2026-06-16 20:29:38 +02:00
parent 15d3e1ba08
commit 1efa77bf56
46 changed files with 1221 additions and 1167 deletions
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import { and, eq, devices, type Db, type DeviceRow } from "@parking/db";
// Device resolution for the pool-of-spaces model — NO lane. A parking lot is one
// pool with a flexible set of entry/exit points. Direction lives on each RELAY
// inside an access controller, and readers/cameras BIND to a (controller, relay).
// See wiki/concepts/entry-exit-points.md.
/** A flow direction. "both" = one relay/barrier serving entry AND exit. */
export type Direction = "entry" | "exit" | "both";
/** A concrete flow a credential/button drives (never "both"). */
export type FlowDirection = "entry" | "exit";
/** One relay on an access controller: which barrier it opens, in which direction,
* and (optionally) the input terminal its entry button is wired to. */
export interface RelaySpec {
/** 1-based relay channel on the board (the driver's pulseOpen(doorId)). */
readonly relay: number;
readonly direction: Direction;
/** 1-based input terminal of the entry button that fires this relay (transient
* entry). Absent = no button at this barrier (subscriber/reader-driven only). */
readonly button?: number;
}
/** Access controller config (the `relays[]` map + connection fields). */
interface AccessConfig {
readonly relays?: RelaySpec[];
readonly [k: string]: unknown;
}
/** Reader/camera config: optional binding to a controller relay. */
interface BoundConfig {
/** The access `devices.id` this reader/camera sits at. */
readonly controllerId?: string;
/** The relay on that controller it opens. */
readonly relay?: number;
/** Fallback direction when not bound to a relay. */
readonly direction?: Direction;
readonly [k: string]: unknown;
}
/** A resolved barrier: the controller row + the specific relay to pulse. */
export interface ResolvedRelay {
readonly controller: DeviceRow;
readonly relay: number;
readonly direction: Direction;
}
/** All enabled access controller rows. */
function accessRows(db: Db): DeviceRow[] {
return db
.select()
.from(devices)
.where(eq(devices.category, "access"))
.all()
.filter((r) => r.enabled);
}
/** The relay specs declared on an access controller (defaults to none). */
export function relaysOf(row: DeviceRow): RelaySpec[] {
const cfg = row.config as AccessConfig;
return Array.isArray(cfg.relays) ? cfg.relays : [];
}
/**
* Resolve a button press to the relay it fires: the access controller with this
* deviceId, and the relay whose `button` terminal matches the pressed input. Only
* an ENTRY (or both) relay is a transient-entry trigger. Returns null otherwise.
*/
export function relayForButton(db: Db, controllerId: string, terminal: number): ResolvedRelay | null {
const row = db
.select()
.from(devices)
.where(and(eq(devices.id, controllerId), eq(devices.category, "access")))
.get();
if (!row || !row.enabled) return null;
const spec = relaysOf(row).find((r) => r.button === terminal);
if (!spec) return null;
if (spec.direction !== "entry" && spec.direction !== "both") return null;
return { controller: row, relay: spec.relay, direction: spec.direction };
}
/**
* Resolve a reader/camera to the relay it opens. Preferred: its config binding
* (controllerId + relay) → exactly that barrier, direction inherited from the relay
* spec. Fallback (unbound): the device's config.direction + the first relay site-
* wide matching that direction — keeps the single-barrier case trivial. Null if
* nothing resolves (no barrier to open).
*/
export function relayForDevice(db: Db, deviceRow: DeviceRow): ResolvedRelay | null {
const cfg = deviceRow.config as BoundConfig;
// Bound: follow controllerId + relay to the exact barrier.
if (cfg.controllerId && typeof cfg.relay === "number") {
const controller = db
.select()
.from(devices)
.where(and(eq(devices.id, cfg.controllerId), eq(devices.category, "access")))
.get();
if (controller && controller.enabled) {
const spec = relaysOf(controller).find((r) => r.relay === cfg.relay);
if (spec) return { controller, relay: spec.relay, direction: spec.direction };
}
return null;
}
// Unbound: fall back to the device's declared direction + first matching relay.
const want = cfg.direction;
if (want === "entry" || want === "exit" || want === "both") {
return firstRelayByDirection(db, want === "both" ? "entry" : want);
}
return null;
}
/**
* The first relay site-wide serving a direction ("both" relays match either).
* Used as the unbound fallback and where a flow only needs "an exit barrier".
*/
export function firstRelayByDirection(db: Db, direction: FlowDirection): ResolvedRelay | null {
for (const controller of accessRows(db)) {
const spec = relaysOf(controller).find(
(r) => r.direction === direction || r.direction === "both",
);
if (spec) return { controller, relay: spec.relay, direction: spec.direction };
}
return null;
}
/** Enabled devices of a category whose direction matches `want` (or is "both").
* Direction is inherited from each device's bound relay, else its config fallback.
* Used for snapshots: every entry/exit camera fires on an entry/exit. */
export function devicesByDirection(
db: Db,
category: DeviceRow["category"],
want: FlowDirection,
): DeviceRow[] {
return db
.select()
.from(devices)
.where(eq(devices.category, category))
.all()
.filter((r) => {
if (!r.enabled) return false;
const d = directionOf(db, r);
return d === want || d === "both";
});
}
/** The direction a reader/camera operates in (inherited from its bound relay, or
* its config fallback). "both" when undetermined → the flow infers. */
export function directionOf(db: Db, deviceRow: DeviceRow): Direction {
const resolved = relayForDevice(db, deviceRow);
if (resolved) return resolved.direction;
const cfg = deviceRow.config as BoundConfig;
return cfg.direction === "entry" || cfg.direction === "exit" ? cfg.direction : "both";
}