--- type: concept tags: [parking, entry, admin, devices, threat-model, presence] sources: [] updated: 2026-07-04 status: settled --- # Entry presence-gate bypass (faulty radar / faulty camera) The transient entry gates require a **real vehicle** before a ticket can mint: the radar/loop presence input and the camera vehicle-detection ([[entry-double-press]] for the physical button, [[operator-issued-entry]] for the booth button). When one of those devices is **faulty** — a dead radar, a camera that stopped pushing ([[g3h-anpr-push-gotchas|it happens]]) — the gate blocks **legitimate** transient entry until support fixes the hardware. This feature lets the **admin** drop a specific signal as a requirement until then. Built 2026-07-02 (migration `0020`). ## The principle: the admin is NOT the adversary The [[threat-model]] adversary is the **booth operator**; the admin is the trusted party. So the admin *may* weaken an anti-fraud gate — but weakening it stays **attributed and auditable** (signed), because "trusted" never means "invisible" in this system. Compare [[operator-issued-entry]], where the untrusted role gets capability + a red flag on every use; here the trusted role gets a switch + a signed record of flipping it. ## Decisions (2026-07-02) - **Granular, not a master switch.** One flag per signal: a faulty camera drops only the camera check (radar still gates); a faulty radar drops only radar. Chosen over a single "bypass all" toggle so a single broken device never silently disables the *other*, still-working gate. - **Persists until turned OFF, and every flip is signed.** No auto-expiry (support visits are unpredictable); instead each enable/disable appends a **`config_change`** ledger event (`setting: entryPresenceBypass.`, `value`, `prev`, `operator`) — the append-only chain records *who weakened the gate and when*, and the OFF transition too. A no-op write (same value) signs nothing. ## What a bypass changes - **Physical button** (`EntryFlow.#suppressReason`): camera bypassed → the camera press-gate is skipped; radar bypassed → the presence-loop check is skipped and the press falls through to the **cooldown backstop**. ⚠️ A dead loop can't re-arm one-car-one-ticket, so with radar bypassed and **no `entryCooldownSec` configured there is no anti-double-press left** — the admin's accepted tradeoff while bypassed (set a cooldown when bypassing radar). - **Operator button** (`issueForOperator`): the bypassed signal is dropped as a requirement; a refusal only happens when a **still-required** signal fails to confirm. - **Auditability on every ticket:** a ticket minted under a bypass carries `presenceBypassed: ["radar"|"camera", ...]` on its signed `vehicle_entry` (and refusal anomalies record it too) — so reconciliation can always tell which entries happened under a weakened gate. - **Booth lights** ([[booth-console]]): a bypassed signal renders as satisfied, so the operator's button-enable logic matches the server's. ## As-built - **Schema:** `site_config.bypass_presence_radar` / `bypass_presence_camera` (booleans, default off = the normal both-required gate), migration `0020_entry_presence_bypass.sql`. Read **live** per decision — a toggle needs no restart. - **Endpoint:** `PUT /api/site-config/presence-bypass` (`routes/site.ts`), admin-only (`site:update`), signs one `config_change` per actually-changed signal, 400 on non-boolean/empty. - **UI:** SetupWizard "presence gate" panel (two checkboxes + an amber "active" warning) after the controller section; `config_change` events render amber in the booth feed. - **Tests:** `entry-presence-bypass.test.ts` (gate decisions under each combination), `presence-bypass-route.test.ts` (RBAC, signing, no-op, validation), and `entry-press-gate.test.ts` (camera bypass on the physical press). - Fixing this surfaced a latent bug: `firstRelayByDirection` never attached `presenceInput`, so the operator-issue radar check had always read "presence loop unavailable" (fixed 2026-07-02).