Files
parking_solution/apps/server/src/lane-map.ts
T
julian 59bfe2013f Event log: resolve input_received lane from the firing device
Replace the hardcoded lane: 0 on input_received events with a real
device->lane lookup. A new LaneMap caches lane_devices.id -> lane,
built at startup and refreshed by the setup routes on assign/unassign.
An unmapped device logs lane: -1 + a warning (0 is a real lane) and is
still recorded faithfully (append-only chain).

source stays null for raw inputs by design: it's an IdentitySource
(how a vehicle was identified), not a device field; device provenance
remains in identity. Documented both in the wiki.
2026-06-15 12:51:21 +02:00

31 lines
1.1 KiB
TypeScript

import { laneDevices, type Db } from "@parking/db";
// Resolves a device instance id (lane_devices.id) to its lane number.
//
// Device pushes/events carry the `lane_devices` id (which device fired), not a
// lane. The event log wants the lane, so we keep a small in-memory id->lane map
// rebuilt from the DB at startup and refreshed whenever assignments change
// (assign/unassign). It's tiny (one row per device) and read on the hot path of
// every input event, so a cached map beats a per-event DB lookup.
export class LaneMap {
readonly #db: Db;
#byDeviceId = new Map<string, number>();
constructor(db: Db) {
this.#db = db;
}
/** (Re)load the id->lane map from the lane_devices table. */
refresh(): void {
const rows = this.#db.select().from(laneDevices).all();
const next = new Map<string, number>();
for (const r of rows) next.set(r.id, r.lane);
this.#byDeviceId = next;
}
/** Lane for a device instance id, or null if the device isn't known. */
laneFor(deviceId: string): number | null {
return this.#byDeviceId.get(deviceId) ?? null;
}
}