Files
parking_solution/komodo
julian c2a861208f fix(anpr): sliding poll window so a car arriving mid-loop isn't lost
A loop started by a far/early car would (a) give up before the REAL car settled at
the barrier, and (b) swallow the real car's pushes (the #polling guard dropped them).
So a confident-but-wrong far-car plate could win, or the intended car get debounced
out after the loop ended — wrong car acted on, right car blocked.

Fix: a push that JOINS a running loop now EXTENDS the deadline (lastPush +
ANPR_POLL_WINDOW_MS) instead of being dropped, capped at start + ANPR_POLL_MAX_MS
(30s) so a continuously-busy lane can't slide forever. Each tick still pulls a FRESH
frame, so the loop tracks whoever is at the barrier NOW, not the car that started it.
Per-camera sliding deadline in #pollDeadline (cleared with #polling in finally).

+1 test (push mid-poll keeps the loop alive past the initial deadline); 171 server
tests green. New knob ANPR_POLL_MAX_MS documented in the komodo env reference + the
two concurrency guards written up in lane-presence-and-anpr-entry.

Claude-Session: https://claude.ai/code/session_01Xcm6ikLgGoCxxHrxtjkk5V
2026-06-27 23:30:41 +02:00
..

komodo/ — fleet deployment as code

Infra-as-code for the Komodo Core control plane that deploys the parking appliance to the booth fleet over the NetBird mesh. See wiki/decisions/fleet-deployment-komodo.md for the rationale, threat-model analysis, and the three settled choices (many/growing fleet · deploys are manual + pinned · secrets are Komodo-managed, per-booth).

This directory does not change how images are built or how the app runs — it's only the control plane. The booth still runs the same docker-compose.yml + docker-compose.prod.yml (container-deployment); Komodo just drives them remotely instead of someone SSH-ing in to run booth.sh.

Files

  • resources.toml — the Komodo resource definitions (Servers, Stacks, optional Builders/ Procedures), synced into Core via a ResourceSync. This is the reviewable, version- controlled source of truth for which booth runs what.
  • .env.komodo.example — the variables a Stack expects, documenting what comes from Core's secret store (per-booth JWT_SECRET / EVENT_SIGNING_KEY) vs. plain Stack env.

How Core consumes this (one-time)

In Komodo Core, create a ResourceSync pointing at this repo + path (komodo/resources.toml), on the branch you manage from (e.g. main). Core reads the file and reconciles Servers/Stacks to match. Thereafter, a PR to this directory + a sync is how you change the fleet — no clicking.

Komodo's TOML schema evolves across releases. Treat resources.toml as a starting sketch: resources.toml mirrors the working park-buzi Stack (built by hand in the Core UI, then exported to TOML — so field names match the running Komodo version, v2.2). Import it into the sync Unmanaged first and review the diff; it should be ~empty against the live Stack.

How servers get created — NOT here

There is no [[server]] block in resources.toml. Servers are created by the Periphery agent onboarding outbound: in Core, create a one-time Onboarding Key (Settings → Onboarding), then install Periphery on the booth passing --onboarding-key + --core-address (Core's reverse-proxy URL, reached over the NetBird mesh) + --connect-as=<booth-name>. The agent self-registers, generates its own auto-rotating key pair (private key never leaves the booth), and connects outbound — the booth opens no inbound port. The sync owns only the Stack, which references the server by the name it onboarded as (server = "park-buzi"). See wiki/decisions/fleet-deployment-komodo.md.

Adding booth N

Copy the [[stack]] block, change name, server (its onboarded name), and the per-booth secret references ([[park_<site>_jwt_secret]], [[park_<site>_event_signing_key]]). Create those secrets in Core's store first.

Hard rules encoded here (do not relax without updating the decision page)

  1. No deploy webhook on a booth Stack. Deploys are a human action; pin TAG=dev-<sha> before a production booth goes live. A moving :dev on a production booth is the non-determinism we rejected. (TAG=dev here is fine while staging.)
  2. Onboarding, outbound, mesh-only. Servers self-register via an onboarding key; Periphery connects outbound to Core's mesh URL and exposes no inbound port. Never a LAN/WAN address.
  3. Secrets are per-booth and unique. EVENT_SIGNING_KEY signs the anti-fraud ledger — one leak must taint one booth, never the fleet. Reference Core secrets by name; never inline a real value in this file (it's in git).
  4. Volumes preserved. The Stack must never run compose down -v — that would wipe the parking-data volume (the signed ledger). Komodo's "destroy" is gated for the same reason.