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parking_solution/wiki/concepts/entry-double-press.md
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julian 30e7fe85de feat(booth): refusal snapshots, subscriber access medium, one-car-one-ticket entry
Three booth-integrity improvements that share the entry/exit flows and activity log.

Refusal snapshots: previously only an accepted open captured a camera image; now
every refusal/hold anomaly fires the directional camera too (a turned-away car is
exactly the evidence wanted) — entry refused-full/held, exit refused
closed/no-session/unpaid/grace-expired (booth + reader paths), refused subscription.
A refused entry has no ticket id, so a synthetic REFUSED- ref keys the anomaly + photo
together. Same fire-and-forget contract; failed captures still show as tiles.

Subscriber access medium: the subscription flow already signed `via`
(qr|card|plate) into entry/exit payloads; surface it as a typed LedgerPayload.via, a
cyan chip in the ticker, and an "Entry medium" modal row (sq+en). Display-only.

One car = one ticket: the entry button could be mashed to mint many tickets per car
(corrupting occupancy + enabling ticket-shopping at exit) — the old #inFlight guard
only blocked overlapping presses. Add a per-relay guard configured on the relay spec:
PRESENCE mode (presenceInput ties ticketing to a vehicle loop on a Dingtian input —
one ticket per car, re-armed when the loop clears) or COOLDOWN fallback
(entryCooldownSec) when there's no barrier feedback. A suppressed press is unsigned
device_events telemetry, not a signed anomaly. SetupWizard exposes both fields.
Fail-closed entry and barrier-is-not-a-door invariants untouched; guard state is
in-memory/rebuildable, starts armed after restart.

Wiki: new entry-double-press; updated entry-exit-points, booth-console, index.

Claude-Session: https://claude.ai/code/session_01Xcm6ikLgGoCxxHrxtjkk5V
2026-06-19 12:54:54 +02:00

5.3 KiB
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type, tags, sources, updated, status
type tags sources updated status
concept
parking
entry
anti-fraud
safety
devices
2026-06-19 open

One car = one ticket (entry anti-double-press)

A transient parking-session is a button press → print a ticket → sign a vehicle_entry → open the barrier. Nothing stopped a driver pressing the button repeatedly and minting a fresh ticket each time — a real flaw found 2026-06-19. The damage is threefold:

  • Ticket spam. One car walks away with a fistful of tickets.
  • Occupancy corruption. Each press signs a vehicle_entry, so capacity-occupancy (a fold over open sessions) counts one car as many — the lot reads "full" with empty spaces.
  • Ticket-shopping at exit. With several open sessions for the same car, the driver pays the cheapest and exits on it; the rest linger. A direct threat-model abuse.

The old #inFlight guard only blocked overlapping presses (it released in finally), so press → print → press again issued a second ticket immediately. That is not enough.

The fix is PER-RELAY CONFIG, chosen by available barrier feedback

The guard lives on the entry relay's spec (config.relays[] — see entry-exit-points), because whether real one-car-one-ticket is possible depends on the hardware at that lane. Two modes:

PRESENCE mode (preferred — when a vehicle loop is wired)

relays[].presenceInput = the 1-based input terminal of an induction loop / barrier presence signal on the same dingtian-relay (the Dingtian's inputs are decoupled from its relays, and loops are already in the bom). The rule makes one-car-one-ticket physical:

  • A press prints only while a car is present on the loop.
  • After a ticket prints, the relay is disarmed — no second ticket — until the loop CLEARS (the car drove through = it entered) and a new car re-occupies it.

So mashing the button while sitting on the loop does nothing; a new car must physically arrive before another ticket can issue. The flow observes the loop's input edges (both directions) to track present + armed per relay. This is how real lanes behave.

COOLDOWN mode (fallback — no barrier feedback)

When no loop is wired, relays[].entryCooldownSec suppresses repeat presses on that relay for N seconds after a ticket (default unset = no guard; a sensible value is ~10–12 s — long enough for the car to pull through, short enough not to block the next legitimate car). It is a timer, a mitigation, not a guarantee — a determined abuser can wait it out. Use it only where presence feedback isn't available; prefer wiring a loop.

The two can coexist (presence first, cooldown as a backstop), but presence is authoritative when set.

A suppressed press is a NO-OP, not an anomaly

A blocked/repeat press is recorded as unsigned device-events (a device_events kind:"input" row with entrySuppressed:true + the reason), not a signed ledger anomaly. It isn't fraud — it's the system correctly refusing to double-issue — so it stays out of the immutable chain and off the red activity-log feed. (Operator's call, 2026-06-19.) The press is still auditable in telemetry if ever needed.

Invariants preserved

  • Fail-closed entry is untouched. A suppressed press simply does nothing; the printer-down HOLD path (append-only-event-chain) and the fail-state-safety rules are unchanged.
  • The barrier is still intent-only. No timed close; presence is only a gate on ticketing, not a barrier-close trigger (barrier-not-a-door).
  • State is in-memory + rebuildable. The per-relay armed/present map is runtime state on the host (single-writer); it is derived from live input edges, never the source of truth. A restart starts armed (the first press after a restart works), which is the safe default.

As-built (2026-06-19)

  • RelaySpec gains presenceInput? + entryCooldownSec? (device-resolve.ts); relayForButton carries them onto the ResolvedRelay, and a new relayForPresence() resolves a loop-input edge to the entry relay it gates.
  • EntryFlow (entry-flow.ts) keeps a #guard map keyed controllerId:relay: #onPresenceEdge tracks the loop, #suppressReason decides presence/cooldown, #recordSuppressedPress writes the telemetry. The guard disarms + stamps the cooldown on print success (not on open).
  • first-run-setup relay editor: entry/both relays expose a Presence loop (terminal) field and, when no loop is set, a Cooldown after ticket (s) field (localized sq+en — see i18n).

Open

  • No automated test yet (the standing harness gap) — verify on hardware: with a loop, a held button issues one ticket; after the car clears the loop a new car gets a fresh one. Without a loop, a cooldown blocks the repeat and the suppressed press lands in telemetry.
  • Exit side: the symmetric concern (re-reading a ticket at exit) is already handled differently — exit validates against an open session, so a second read finds the session closed (no double-exit). No presence gate needed there today.
  • Loop as a safety/anti-tailgate signal is a larger future use of the same input (free-exit detection is noted in bom); this change uses it only to gate ticketing.